Showcase

Evian's Bicentennial WebGPU World, Where Rain Runs Downhill

Evian's 200th turned into an alpine scene that hands everything to the GPU: rain that lands on peaks and streaks down the slopes, one wind texture every object obeys, lightning generated fresh on each strike, and 20,000 particles colliding against an SDF instead of meshes.

Evian's Bicentennial WebGPU World, Where Rain Runs Downhill captured as a WebGL / WebGPU community feature.

Evian's 200th turned into an alpine scene that hands everything to the GPU: rain that lands on peaks and streaks down the slopes, one wind texture every object obeys, lightning generated fresh on each strike, and 20,000 particles colliding against an SDF instead of meshes.

The project is collected here for the same reason the best browser graphics work keeps spreading: it makes the GPU visible through a concrete interface, not a lecture. The result feels inspectable, fast, and specific to the web.

Launch Demo
  • Published: Jun 12, 2026
  • Section: Showcase
  • Tags: WebGPU, TSL, Particles